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exercise 3
computer game graphics
This is where I talk about print media graphics, in game graphics and concept art graphics.
 https://www.blogger.com/blogger.g?blogID=7314317235271522467#editor/target=post;postID=1556091323957065904;onPublishedMenu=allposts;onClosedMenu=allposts;postNum=11;src=postname

Graphic Specification
•Client needs

This is when the designed see the client and see what the client  went in the game or what type of art style and graphic he went. 

•Audience
where the client ask what the target audience would be for their games and if it would sult the audience.
 
•Thumbnail sketching

It went you do a quick drawing of a idea down and to put mult idea down by use pencil and paper.  












•Visual style, eg colour, style, photorealistic, cel-shaded, anime
this link will take you to a page where I talk about the different art style.
https://www.blogger.com/blogger.g?blogID=7314317235271522467#editor/target=post;postID=8508215483590191998;onPublishedMenu=allposts;onClosedMenu=allposts;postNum=13;src=postname
also sometime these would colour wheel to know what colour their concept art would suit it
.







•Composition
it is the rule of the third on where aligning a subject with the guide lines and their intersection points by placing the horizon on the top or bottom line.

•Typography
This is then you use a fort to match the tone of the genre for example having blunt fort might represent the character being strong and powerful.   












•Technical considerations, eg file format, file size, optimisation, file naming conventions, asset
management, intended output.
I all really explain this so here a link a previous work.
https://www.blogger.com/blogger.g?blogID=7314317235271522467#editor/target=post;postID=5689799275121629701;onPublishedMenu=allposts;onClosedMenu=allposts;postNum=6;src=postname



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concept art
My name is Patrick Thorpe and I'm am a student at South Leicestershire College. under this, there is a link to my CV/cover letter, jobs that I went to join and some of my concept art and pixel art this is where my CV and cover letter https://drive.google.com/open?id=1FNAcej2Duq_6D4ozqkc2o81eKbnuYtVZ here a link to job i applied  https://www.rare.co.uk/careers/technical-artist https://www.rockstargames.com/careers/openings/position/04635627 http://careers.sega.co.uk/careers/hardlight/ui-artist https://www.glassdoor.co.uk/Job/sheffield-senior-character-artist-jobs-SRCH_IL.0,9_IC3414736_KO10,33.htm?srs=EI_JOBS&s=21 http://reflections.ubisoft.com/careers/art-and-animation/92308650/ here is my concept art for a game i made at college as well as some pixel concept art https://drive.google.com/open?id=1dY93DdaRYXm5lEshzHcFzVn6p7B9jPTD pixel art https://drive.google.com/open?id=1bfVEDVJtgx2sN6dS9YbyEnz_z8qeyGjo https://www.piskelapp.com/user/6267727661498368#