Patrick Thorpe Level 3 Games Design
Unit 78 Digital graphics for computer games
This concept art is from level design in shadow of the Colossus and the other one is for a character for sonic the hedgehog.
it when they try to advertise the games to appeal to the target audience with game cover, poster, advents magazine, build boards and the internet e.g. game company show off the games and the special editions or show review from different game journalists and website.
Unit 78 Digital graphics for computer games
Computer game graphics
pixel art
pixel art is a form of digital art made through using graphics software mainly the images are images are edited onto a pixel level, character, weapon AND BOSS.
2D SPRITES
2D is a graphics design in a flat world. AAA game used to be like because of the technology back then is not as good as now but some indie game still uses 2D sprites for their games.
SUPER MARIO BROS (1985)
SHOVEL KNIGHT (2014)
3D
3d is a design where the character and the world represented in a three dimensional. the first console to use 3D is the Super Nintendo with the FX IN 1993.
Banjo-Kazooie (1998)
the evil within (2014)
ISOMETRIC SPRITES
it when the games have a 2d art style but play like a 3d game it uses a bird eye view for the camera. they would use this style for strategy games and life simulation.
FaLLOUT (1997)
Bastion (2011)
concept art
concept art is where they drawing up ideas for character, weapon, level, boss and background for there games.
This concept art is from level design in shadow of the Colossus and the other one is for a character for sonic the hedgehog.
Texture Art
background graphics
BACKGROUND GRAPHICS is when a sprite in two-dimensional image or animation are used into a larger scene.
This is a picture for uncharted 3 drake's deception when it shows the foreground had 3d model and background is an image instead.
This is a picture for uncharted 3 drake's deception when it shows the foreground had 3d model and background is an image instead.
in-game interface
When the player can see how much health, ammo and the map you have left e.g. the first person shooting genre use this design a lot like doom, call of duty and team fortress 2.
this picture is for overwatch showing the health bar and ammo count
PRINT MEDIA ART
it when they try to advertise the games to appeal to the target audience with game cover, poster, advents magazine, build boards and the internet e.g. game company show off the games and the special editions or show review from different game journalists and website.













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